But if this Human Sorcerer picking Weapon Master also chooses to be proficient in Heavy Crossbows, could not choose to start with one of these due to it not being within the Sorcerer starting kit (feel free to work with your DM or come up with a background reason, or spend some of your starting gold on it). Perhaps the sorceror is Human and picks a feat such as Weapon Master (PHB: 170) and picks up proficiency in a simple weapon that a Sorcerer does not already have proficiency with. A Dwarf proficient in Handaxes could make this choice and be proficient in it.Īdditionally, a Sorcerer could choose one of the other simple weapons and just not get a proficiency bonus in it. However, if you were to choose an Elf with proficiency in shortbows, you could start with this since you have proficiency. Most Sorcerers are only proficient in Daggers, darts, slings, quarterstaffs. The choice of "a light crossbow and 20 bolts" or "any simple weapon" could be seen as a suggestion to take the crossbow, or another simple weapon if desired. Proficiencies: Weapons: Daggers, darts, slings, quarterstaffs, light crossbows (a) a greataxe or (b) any martial melee weaponįor the Sorcerer specifically, the proficiencies make the choice a bit more interesting: On my turn I use my action to hit with my rapier, then drop the rapier as a free action, shoot the hand crossbow as bonus action, then pick up rapier as my Object Interaction. (a) a rapier, (b) a longsword, or (c) any simple weaponīarbarian gets a choice of a greataxe (which is martial) or any other martial melee weapon, but greataxes are commonly used by Barbarians. I am wielding a hand crossbow and a rapier in each hand, with the Crossbow Expert feat (PHB, p165). For example, a Bard is given weapon choices, and rapier/longsword are probably better choices than any simple weapon: It's seen as a good suggestion for the class.
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